Millions of people enjoy playing the bridge and millions of players understand the game’s foundation rules. They practice and play every day. Many of you have reached the level of expertise, including the plateau. Their game stopped editing.

What is responsible for this plateau? For the answer is statistics. Or need to be increased, lack of understanding or knowledge of how to use statistics when you are playing
What statistics do you do with playing the bridge? I hear you ask? The answer is “very”. They can, and are often a barrier to being a much better player.
Suppose you are a Declaration When the antagonists have made their hands open the dummy, their leads are revealed for everyone to see. Do you know which cards you have stored
Now, suppose you are playing a much better deal than a mummy. There are 5 cards in the trumpet, including you holding 4 cards, a total of 9 cards, which can be considered that your opponent holds 4 who are successful between them.
You have to plan your play based on the card you hold in the crane. You may have to try and find a way to mold between enemies. The 4-0 split, perhaps, is a game played differently than it used to be. Separation 2-2
You are not able to know which cards are divided in any event. However, you can use statistics to give you a better chance Then you can play in the most likely event as a play percentage This work will not always work. Even so, in many games, you will get more rhythm for winning games.
As you might imagine, there are quite a few statistics about playing bridges. The most suitable player will remember and will use it all. Many of us who are good at home players or confederation will remember only a few people, which we have the most sense of being useful, and we will be able to know about the use.
So go back to the division of our good people. When we are planning our play, it may seem to us that the division between 4-0 between the enemies is necessary to have us play, unlike the 2-2 break or 3-1. We can’t know. That they are separated and sometimes we may not be able to plan for all 3 situations. For this reason, should we choose the most probable thing?
Statistics tell us that the probability of a 4-0 break is 10%. However, the 2-2 proof of offense is 40% and the probability of dividing 3-1 is 50%. Not suitable to plan for a 4-0 break, although it is obvious at the beginning that the cards are divided in this way. You will want to review your plans again.
In situations where the 4-0 break may affect the number of tips, the way you win, you might think that you want to experiment at the beginning of the game by drawing a picture. (Or whatever set is heavy) even if one side of the cotton comes out in the first round, you know you are fighting a 4-0 loss and can play your game again.
If there is no possibility of a breakdown test, you may want to create a percentage and hope that your method will be worth.
If there are 5 missing cards, there may be a change channel. The probability of a 5-0 break is only 4% (and the opponent may help you see the result if it is possible to have an appropriate bid). The possibility of dividing 4-1 Is 28%, but the possibility of dividing 3-2 is 68%. You may want to create your first plan in the separation 3-2 assumption.
Placing your play goals is a necessary skill and know that some preliminary statistics will help you plan. But the bridge is a dynamic game and you need to be prepared to revisit your approach if the enemy doesn’t get your feet or the statistics don’t work in your liking.
